Post by turtle on Dec 7, 2014 1:16:16 GMT
Name:
Mildred
Species:
Human
Alignment:
Chaotic Good
Age:
30
Gender:
Female
Appearance:
Light tan/peachy skin tone. Bright blue eyes. Hair is a dark brown that almost boarders on a black shade and is cut in a boy style hair cut where the ends just barely brush past the tips of her ears/tips of her eyebrows. It is straight which makes it that much easier for her to manage. She wears jeans that look a bit worn and are frayed at the heels, steel toed boots and t-shirts. A leather jacket is often shrugged over her shoulders and she takes good care of it. She wears a thigh pack, a backpack, four bracelets (two on each wrist, one silver and the other is iron). She has a silver and copper choker around her neck. A pair of goggles can be found pushed up on her forehead and they double as glasses should she need them. She wears various simple gemstone rings on her fingers. Mainly quartz of some kind, turquoise, tiger's eye, jade and amethyst. A keyring is clipped through her belt with her current house keys, her bike keys, and more semi-precious gems and rocks on either keychains or rings that were too big or small to fit her hands comfortably. She is 5'6" and weighs about 160 pounds.
Personality:
Tough as nails or likes to think so anyway, Mildred is really no push over. She has a bleeding heart for animals of any kind though and is one of those who will donate her time and money to people who help abused or abandoned animals while dodging the cops for beating up the people who kicked that dog or set that turtle on fire. She believes that anyone who can hurt an animal, defenseless or not, is only one small step from doing it too humans. She takes her job very seriously. Jokes are for after the prey is dead, not for when hunting it down or in the process of killing it. She had seen way too many movies where the villain has paused to make some sort of stupid joke and then got the crap beaten out of them when the hero used that tiny hole to win the battle and save the day. Not that she is the bad guy by any means, but she figures if it happens to the bad why not the good too? So hence, no jokes when there is a job to be done. Not that she has much of a sense of humor to begin with though. Just because she won't joke around though, does not mean she would not crack a smile or maybe even make a small chuckle at a joke made by someone else. That person can expect a well meaning punch or glare that basically says to can it until after the fighting or danger is over. Please and thank you. Around animals, she is a lot more playful and lets her guard down, becoming an open book. Around humans or human like creatures...She is a lot more closed off and suspicious. After all, she expects a bear to try and eat her due to hunger, but a human might just eat her for the hell of it. These two sides almost act like a coin, expect for the part where they tend to mix a lot and often the consequences can be...Interesting to say the least. Her temper is a nasty one and isn't too hard to ignite.
Abilities/Traits:
Slight immunity to magic/the supernatural, has a mean punch, Cooking, knows about the supernatural abilities of stones and semi-precious gems.
Disadvantages:
Has trouble seeing more than 15 feet in front of her, injured animals, normal mortal things (such as a stab to a major vein/artery will still result in blood loss/death if not treated properly).
Family: No immediate family that are still alive. Mother and father killed in her teens. No other siblings. Lots of cousins though that she doesn't really keep in touch with.
Known History:
She was born into a family of Hunters and so from an early age, learned how to deal with things that go bump in the night. She was raised to believe people like her were the boundary line between the Natural and the Supernatural. Mortal and Immortal. Normal and Odd. Other than this...She is pretty normal. She lost her parents when she was in high school due to a Hunt gone wrong. This just made her more determined to become a Hunter and by her early twenties, was living the nomadic life of one. Mildred rarely lived in one place for more than a couple of weeks and she always tried to keep her ear to the ground and her eyes in the back of her head so to speak to stay alive.
She has faced Vampires, Zombies (the voodoo kind), Werewolves, ghosts...In fact, most of her jewelry and fashion choices stem from the experience she has had with these and various other Supernatural beings. After all, legends usually have some grain of truth in them. Her motor bike is outfitted much the same way.
Anything Else We Need to Know?:
She has a little toy dog that when she gets stressed out she pets. The contents of her thigh pack are: rubber bands, a hunting knife, pens, pencils, pocket knife, her wallet, loose change, lip balm, and more stones. The contents in her backpack: a thin blanket, her stuffed dog, more rubber bands and hair ties, loose change, a knife sharpner, matches, lighters, wires, zip ties, mini sewing kit, some clothes, a couple of belts, a bar of soap, toothbrush, toothpaste, hairbrush, seedpackets, pens, pencils, couple of paperbacks and a water bottle.
--
Entering the Land(IC):
Mildred let out a sharp yelp as she landed heavily onto her backpack, the corner of one of the books somehow finding just the right spot to hit to cause the most amount of pain. Moving a hand underneath it and her shirt to rub at the sore spot, she sat up slowly and blinked at her surroundings. "Flying freaking pigs, this is not where I was before. What in the name of Hades happened?"
Placing her head in her hands, she closed her eyes and tried to think back. The last thing she remembered was walking into her hotel room and then...Nothing. Maybe a flash of light, but she wasn't sure. Next she knew was a feeling of falling and then landing on top her bag. Least she had all her stuff which was something. Lifting up her head, she took on more look at the surroundings she could see before standing up slowly.
A winced crossed her face as she moved to massage the sore spot once again. Looking around again, she wished she had a compass or something. Cause while she did not know how she got here, she knew that it would be a pretty good idea to find her way to a safer place than out in the open. There was something fuzzy in the distance she was assuming was trees and she started to head for that.
Mildred
Species:
Human
Alignment:
Chaotic Good
Age:
30
Gender:
Female
Appearance:
Light tan/peachy skin tone. Bright blue eyes. Hair is a dark brown that almost boarders on a black shade and is cut in a boy style hair cut where the ends just barely brush past the tips of her ears/tips of her eyebrows. It is straight which makes it that much easier for her to manage. She wears jeans that look a bit worn and are frayed at the heels, steel toed boots and t-shirts. A leather jacket is often shrugged over her shoulders and she takes good care of it. She wears a thigh pack, a backpack, four bracelets (two on each wrist, one silver and the other is iron). She has a silver and copper choker around her neck. A pair of goggles can be found pushed up on her forehead and they double as glasses should she need them. She wears various simple gemstone rings on her fingers. Mainly quartz of some kind, turquoise, tiger's eye, jade and amethyst. A keyring is clipped through her belt with her current house keys, her bike keys, and more semi-precious gems and rocks on either keychains or rings that were too big or small to fit her hands comfortably. She is 5'6" and weighs about 160 pounds.
Personality:
Tough as nails or likes to think so anyway, Mildred is really no push over. She has a bleeding heart for animals of any kind though and is one of those who will donate her time and money to people who help abused or abandoned animals while dodging the cops for beating up the people who kicked that dog or set that turtle on fire. She believes that anyone who can hurt an animal, defenseless or not, is only one small step from doing it too humans. She takes her job very seriously. Jokes are for after the prey is dead, not for when hunting it down or in the process of killing it. She had seen way too many movies where the villain has paused to make some sort of stupid joke and then got the crap beaten out of them when the hero used that tiny hole to win the battle and save the day. Not that she is the bad guy by any means, but she figures if it happens to the bad why not the good too? So hence, no jokes when there is a job to be done. Not that she has much of a sense of humor to begin with though. Just because she won't joke around though, does not mean she would not crack a smile or maybe even make a small chuckle at a joke made by someone else. That person can expect a well meaning punch or glare that basically says to can it until after the fighting or danger is over. Please and thank you. Around animals, she is a lot more playful and lets her guard down, becoming an open book. Around humans or human like creatures...She is a lot more closed off and suspicious. After all, she expects a bear to try and eat her due to hunger, but a human might just eat her for the hell of it. These two sides almost act like a coin, expect for the part where they tend to mix a lot and often the consequences can be...Interesting to say the least. Her temper is a nasty one and isn't too hard to ignite.
Abilities/Traits:
Slight immunity to magic/the supernatural, has a mean punch, Cooking, knows about the supernatural abilities of stones and semi-precious gems.
Disadvantages:
Has trouble seeing more than 15 feet in front of her, injured animals, normal mortal things (such as a stab to a major vein/artery will still result in blood loss/death if not treated properly).
Family: No immediate family that are still alive. Mother and father killed in her teens. No other siblings. Lots of cousins though that she doesn't really keep in touch with.
Known History:
She was born into a family of Hunters and so from an early age, learned how to deal with things that go bump in the night. She was raised to believe people like her were the boundary line between the Natural and the Supernatural. Mortal and Immortal. Normal and Odd. Other than this...She is pretty normal. She lost her parents when she was in high school due to a Hunt gone wrong. This just made her more determined to become a Hunter and by her early twenties, was living the nomadic life of one. Mildred rarely lived in one place for more than a couple of weeks and she always tried to keep her ear to the ground and her eyes in the back of her head so to speak to stay alive.
She has faced Vampires, Zombies (the voodoo kind), Werewolves, ghosts...In fact, most of her jewelry and fashion choices stem from the experience she has had with these and various other Supernatural beings. After all, legends usually have some grain of truth in them. Her motor bike is outfitted much the same way.
Anything Else We Need to Know?:
She has a little toy dog that when she gets stressed out she pets. The contents of her thigh pack are: rubber bands, a hunting knife, pens, pencils, pocket knife, her wallet, loose change, lip balm, and more stones. The contents in her backpack: a thin blanket, her stuffed dog, more rubber bands and hair ties, loose change, a knife sharpner, matches, lighters, wires, zip ties, mini sewing kit, some clothes, a couple of belts, a bar of soap, toothbrush, toothpaste, hairbrush, seedpackets, pens, pencils, couple of paperbacks and a water bottle.
--
Entering the Land(IC):
Mildred let out a sharp yelp as she landed heavily onto her backpack, the corner of one of the books somehow finding just the right spot to hit to cause the most amount of pain. Moving a hand underneath it and her shirt to rub at the sore spot, she sat up slowly and blinked at her surroundings. "Flying freaking pigs, this is not where I was before. What in the name of Hades happened?"
Placing her head in her hands, she closed her eyes and tried to think back. The last thing she remembered was walking into her hotel room and then...Nothing. Maybe a flash of light, but she wasn't sure. Next she knew was a feeling of falling and then landing on top her bag. Least she had all her stuff which was something. Lifting up her head, she took on more look at the surroundings she could see before standing up slowly.
A winced crossed her face as she moved to massage the sore spot once again. Looking around again, she wished she had a compass or something. Cause while she did not know how she got here, she knew that it would be a pretty good idea to find her way to a safer place than out in the open. There was something fuzzy in the distance she was assuming was trees and she started to head for that.